![]() ![]() thirteen is the very top room.Įach room is stacked on top of the other, and each room has a rectangular hole in the center. ![]() you randomly wake up in any room, and the number of rooms goes all the way up to 13. its also multiplayer PVP (but you can choose if you wish to PVP or not).īasically one day/night you woke up in a weird place called the hole. The hole is kind of like the backrooms but its a like a tower. In case anyone is wondering what the game is about: unfortunately i cant do discord, so if im gonna get help im gonna need the help here. And maybe some Minecraft creators will find Cubzh more interesting and move to this new game platform.Ok so im making a game called the hole, and i dont even know how to change the map. Now that the basic features are here, the company will focus on all these upper layer features.Įventually, Cubzh hopes that it can create a sort of digital version of Lego. It doesn’t know if there will be a utility token either. Content creators would earn royalties on their creations based on usage.īut the company hasn’t launched a marketplace just yet. For instance, Cubzh could take a cut on primary and secondary sales of objects. The company is thinking about web3 mechanisms as a monetization route. Right now, Cubzh is available as an alpha test. The rest is up to the players’ imagination. Cubzh takes care of the basics, such as collisions and multiplayer code. Everything is currently based on Lua scripting. ![]() Those who can code will be able to incorporate those objects in their games,” Duermaël said.Īs for game development, Cubzh isn’t using a no-code approach. ![]() “Players who can’t write scripts will be able to create objects, draw swords and vehicles. Essentially, Cubzh is a gaming platform that can power different gaming experiences - a bit like Roblox. What you will play in Cubzh will depend on other users. In other words, if you are reading this post, chances are you have a device that can run Cubzh. This C/C++ engine runs on PC, macOS, iOS, Android and web browsers. ![]()
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